Image based lighting — (IBL) is a 3D rendering technique which involves plotting an image onto a dome or sphere which contains the primary subject. The lighting characteristics of the surrounding surface are then taken into account when rendering the scene, using the… … Wikipedia
Image-based Lighting — High Dynamic Range Rendering (HDRR) bezeichnet in der Computergrafik die Bildsynthese („Rendering“) unter Berücksichtigung der in der Natur vorkommenden großen Helligkeitsschwankungen. Im Gegensatz zu den herkömmlichen 256 Helligkeitsabstufungen… … Deutsch Wikipedia
Image-based modeling and rendering — In computer graphics and computer vision, image based modeling and rendering (IBMR) methods rely on a set of two dimensional images of a scene to generate a three dimensional model and then render some novel views of this scene.The traditional… … Wikipedia
Rendering (computer graphics) — Not to be confused with 3D rendering. A variety of rendering techniques applied to a single 3D scene … Wikipedia
Non-photorealistic rendering — A normal shader (left) and a NPR shader using cel shading (right) Non photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art. In contrast to traditional computer … Wikipedia
Rendering equation — In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted plus reflected radiance under a geometric optics approximation. It was simultaneously introduced … Wikipedia
Image analogy — An image analogy is a method of creating an image filter automatically from training data. In an image analogy process, the transformation between two images A and A is learned . Later, given a different image B, it s analogy image B can be… … Wikipedia
High dynamic range rendering — A comparison of the standard fixed aperture rendering (left) with the HDR rendering (right) in the video game Half Life 2: Lost Coast In 3D computer graphics, high dynamic range rendering (HDRR or HDR rendering), also known as high dynamic range… … Wikipedia
Volume rendering — is a technique used to display a 2D projection of a 3D discretely sampled data set.A typical 3D data set is a group of 2D slice images acquired by a CT or MRI scanner.Usually these are acquired in a regular pattern (e.g., one slice every… … Wikipedia
3D rendering — is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects on a computer.Rendering methods Main Article: RenderingRendering is the final process of creating the actual 2D… … Wikipedia